Detailed Notes on game booster
Re: integrating ogre 3d into a game engie Quotation 0 login to like this post Write-up by crucio777 » Fri Oct 12, 2012 3:00 pm i would be almost certainly using physx or bullet (possibly physx) i will likely be putting out networking for now if i had to concentrate on parkour i really have to use physics , in any case i just saw all of the renderi